The Fortress
The Ancients Event is held at the Roman Fort at Park in the Past, Fagl Lane, Hope, Wrexham, LL12 9HB.
Timetable
Gates Open: 12pm Friday
Safety Briefing: 6pm Friday
Time In: 7pm Friday
Time Out: 1am Friday
OC Breakfast: 9am Saturday
Time In: 10am Saturday
IC Lunch Break: 1pm Saturday
IC Dinner Break: 5pm Saturday
Time Out: 1am Saturday
OC Breakfast: 9am Sunday
Time In: 10am Sunday
Time Out: 3pm Sunday
Arrival and Departure Plans
The weather will effect the arrival and departure plans for The Ancients Event. We will keep everyone updated as the event dates approach via Facebook, Discord and Emails.
On Arrival:
Cars to turn into the entrance of Park in the Past from Fagl Lane, to park their car in the car park.
It is a short ten minute walk to the camping fields. There will be a vehicle and trailer periodically to carry especially heavy luggage upto the OC camping field. There will also be a ferry to take people with accessibility needs to the camping fields
On Departure:
It is a short ten minute walk to the car park at the entrance of Park in the Past. There will be a vehicle and trailer periodically to carry especially heavy luggage back to the camping field. There will also be a ferry to take people with accessibility needs to the car park.
By Train:
The nearest train station is Hope train station, Flintshire. It is a six minute walk from the station down Fagl Lane to the entrance of Park in the Past.
In Character Camping
The southern end of the north most field is dedicated to In Character camping. The In Character camping field is considered in character until time out each day. The ground will be marked to designate where it is suitable to place tents. Tents should be placed carefully as to not block access.
Out of Character Camping
The northern end of the southern most field is dedicated to out of character camping. There will be an area give to Crew to prepare encounters. This area is considered out of character at all times. The ground will be marked to designate where it is suitable to place tents. Tents should be placed carefully as to not block access.
Fortress Camping
There are several spaces within the fortress for In Character Tents. Players will be given priority, and remaining spots can be filled by Crew. Within the fort is also a barracks and an officers quarter. The barracks contains six roman bunk beds, with twelve spaces. The second floor of the officers quarter has ten spaces for sleeping bags. Crew and players may reserve a spot within the barracks for £25 on a first come first served basis. Crew and players may reserve a spot within the Officers Quarter for £15. Officers quarter and barracks bunks will be offered to crew first. If spaces remain, it will be offered to players. Please send an email to admin@endlessescapes.uk to reserve a spot.
Officer’s Quarter Second Floor
Photography by Karl Eastwood
Photography by Ed Williamson
Barracks Bunkbeds
Edited by Tahlina Borradaile
Amenities:
Park in the Past is within Hope Village, and various amenities are available nearby, such as a Co-Op, Lion Convenience Store and Hope Pizza House.
There will be portaloos in both the In Character and the Out of Character Camping Fields. There is an Accessible Compost Toilet and two Compost Toilets directly next to the Fort.
There is running water on site but please still ensure you bring sufficient hydration to the event.
Accessibility
Due to the nature of the site, which includes open field, woodland, uneven and potentially muddy ground, we believe the game will be inaccessible to those with serious mobility issues or those who would find it difficult to undertake a moderate amount of walking, upto around 30 minutes, in a day.
There are stairs to officers quarters and ladders to each of the towers however these areas will not be used for plot by the game team and we ask players do not use them if it would result in another player or crew being excluded.
Safety Rules of the Site
The battlements are a staple feature of the fort. However, the long wooden beams placed horizontally along the battlements make it unsafe to fight there. There should be no melee fighting on battlements. Players and crew may still use the battlements and ranged combatants such as archers or magic casters on the battlements are allowed. However once there are enemy combatants nearby, players and crew on the battlements must slowly and carefully climb down. They should not be attacked or interrupted until they are down and safely ready to continue combat.
There should be no fighting with anyone who is climbing or descending a ladder. Allow anyone coming up or down without interruption.
There should be no fighting inside tents. Do not enter another person’s tent without permission.
Due to the risk of trip, slip and fall hazards, especially in potentially wet weather, we strongly recommend attendees consider their choice of footwear and, if possible, bring a light source (IC appropriate if possible). Red lights are for safety and visibility purposes, and will be invisible to anyone who is In Character.